PM3.02 - Diddy Kong - Subroutine - 0x1bf50

  1. IntVariableDecrement { variable: RandomAccessInt (0x0) }
  2. Subroutine(0x1bca0)
  3. if ((RandomAccessInt (0x0) LessThanOrEqual InternalConstantInt (0x5dc4)))
    1. if (not(BoolIsTrue RandomAccessBool (0x1c)))
      1. BoolVariableSetTrue { variable: RandomAccessBool (0x1c) }
      2. UnknownEvent { namespace: 0x11, code: 0x1e, unk1: 0x0, arguments: [Value(37)] }